AI Insights · Timothy · July 2022
Top 5 Cannabis Games on iOS in Chile Q2 2022
Explore the performance of the top 5 cannabis games on the iOS platform in Chile for Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 cannabis-themed games on the iOS platform in Chile demonstrated varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
Hempire - Weed Growing Game saw a fluctuating trend in weekly revenue, peaking at around $47 in late April and experiencing a dip to $11 in early May. Weekly downloads increased significantly mid-quarter, from 15 in the week of April 18 to a high of 46 in mid-May. Active users showed a steady presence, with a peak of 134 in mid-May and ending the quarter with 122.
Bud Farm: Idle Tycoon Game observed a relatively stable weekly revenue with slight peaks, reaching $39 in late April and $23 in late June. Although weekly downloads remained low, they did see an occasional rise, such as 18 downloads in early May and 14 each in early June. Active users hovered around 20-30, peaking at 29 in late March and 26 in early June.
Weed Firm 2: Back To College experienced a notable increase in weekly downloads, with a peak of 52 in mid-May. Revenue showed some variability, reaching $38 in early May but dropping to $9 by the end of June. Active users increased consistently, peaking at 172 in mid-May before a slight decline to 147 by the end of the quarter.
Wiz Khalifa's Weed Farm had a lower revenue performance with occasional peaks, such as $24 in mid-April and $21 in late May. Weekly downloads were more consistent, with highs of 57 in mid-May and 37 in early May. Active users saw a steady climb, starting at 55 in late March and peaking at 92 in mid-May.
Weed Factory Idle showed a strong start in weekly downloads, reaching 65 in early April and maintaining around 20-50 throughout the quarter. Although revenue was minimal, the game managed to sustain a significant number of active users, peaking at 177 in late March and seeing a gradual decline to 50 by the end of June.
For more detailed insights and analytics, visit Sensor Tower.